I've just started learning Libgdx from today by looking at some of the tutorials and find this framework really good, however, I've bumped in a minor problem. I've set up the fonts with the BitmapFont and was trying to use a method to scale the size of the text, however, I cannot find the scale() method. Did I forget to import something ? or pehaps miss something ?
I've imported import com.badlogic.gdx.graphics.g2d.BitmapFont; for the private BitmapFont font; I was able to change the color fo the font by using font.setColor(Color.GREEN); But I'm unable to call some methods to scale the text . Should I import the entire thing ? or should I have added additional libs in the first place ? I've listed all the imports that I have in my activity.
import com.badlogic.gdx.ApplicationAdapter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.InputProcessor;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.Animation;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
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